A downloadable mod

The version of this mod downloadable from this itch.io page is for an old, depreciated version of the game and API. This will not work on modern versions of the game and is no longer supported by me. Go download the mod from the workshop page here.

                                                                                                                                                                                  

Version 1.8.6

Because I couldn't come up with a good name it says it all. This mod adds a bunch of custom fools designed by me and (for the most part) drawn by me.

This mod includes unlockable items for each fool, these items can be disabled via a config.

For a full list of names, abilities, unlocks, and lore go to this mod's wiki page.

Special thanks to:
Salt for creating the Modded Unlocks System and making free fool events possible. 
ChillyBonez for Spikes' icon and Tairbaz for the Spikes sprites.
ZLD1 for providing Vendella's sprites.
Taco for doing the sprites for Raphe's "Retaliation" and Bingo's "Scraps".
VinceTheFISHDead for providing his voice.

                                                                                                                                                                                  

Follow this guide on the brutal orchestra modding wiki for help installing: Wiki Guide

This mod requires BrutalAPI in order to work.

StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(13 total ratings)
AuthorMarmo
Tagshbbo

Download

Download
MFoolModOne.dll 3.7 MB

Development log

Comments

Log in with itch.io to leave a comment.

Experienced a bug between Salt Enemies and Warsaw. When performing Hack to Chunks, the Camera Lens copycat enemy freezes the fight, and needs me to exit the game and reset the battle.

I think something about "If this [enemy] is able to manually move" confuses it.

Thank you for reporting! It was an issue with my custom effect that exhausts a party member's ability to move.

I'm in the middle of porting to the WIP Official API so I can't push the change right now, sorry. That fix will be in the 2.0 / Steam Workshop version.

...Right, I keep forgetting that Steam Workshop is happening. 

I can't help but wonder how many of the mods I use won't make the switch, and if Itch mods and Steam Workshop play nice with each other...?

(1 edit) (+1)

Current Itch mods and Workshop mods definitely won't work together. The Workshop update will bring a lot of changes to the base game's code that require every mod change how they do certain things.

I know a couple people that have said they aren't gonna port, but I also know someone who is willing to port those people's mods for them. I'd say it's up in the air.

You may have to wait a bit to get your full catalogue back, but I think you'll at least have most, if not all, of it back eventually.

(+1)

which of these fools is most likely to eat a baby. trick question. all of them!!!!!!

(+2)

marm
fols

(+2)

this is true!

(+2)

Quandale: The Dingle

feel free to use

(+1)

Lilian best healer in the entire game 10/10

(+1)

NUMBER 1 THENR FAN HERE!!!

(+1)

#THERNSBACK

PEAK SHITPOST

(+1)

goofy

(+1)

Hi marmo : )

(+1)

Hi taco :)

(+1)

Hi Marmo :

(+1)

Hi Taco :

(+1)

Hi Marmo :)

(+1)

Hi Taco :)

(+2)

Thern gone, but not forgotten

(+1)

Pretty good mod i like it

(+2)

mod goes stupidly hard B)

(+1)

This mod sucks ass, 5 stars

Also, The Game

(+1)

Muzar go brrrrr